AI Insights · Timothy · January 2022
Top 5 io Games on Android in Portugal Q4 2021
Discover the performance of the top 5 io games on the Android platform in Portugal during Q4 2021, featuring trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 io games on the Android platform in Portugal showcased a variety of trends in terms of downloads, revenue, and active user engagement. Below is a detailed performance analysis of each game based on Sensor Tower data.
Monster Evolution: Demon DNA by Homa saw fluctuating weekly downloads, starting strong with approximately 7K downloads in early October but tapering off to around 1.3K by mid-November. December brought a modest recovery, peaking at 2.7K downloads in the week of December 20. Active users mirrored this trend, starting at 10.8K in early October, dropping to 2.9K by the end of November, and then rising again to 5.2K by the end of December.
State.io — Conquer the World from CASUAL AZUR GAMES experienced a varied performance. Weekly downloads peaked at 3.5K in mid-November but generally hovered around 1.5K to 2K for most of the quarter. Active users showed a similar trend, starting at 10.2K in late September, peaking at 9.8K in mid-November, and ending the year at approximately 7.4K. Revenue fluctuated, with notable peaks of $12 in early November and $28 in the final week of December.
Worms Zone .io - Hungry Snake, also by CASUAL AZUR GAMES, maintained relatively steady download rates, peaking at 3.5K in the final week of December. Weekly active users remained strong, beginning at 24K in late September and peaking at 28.5K by the end of December. Revenue showed a downward trend, starting at $44 in late September and dwindling to around $6 by the end of the year.
Snake.io - Fun Snake .io Games from Kooapps Games saw a consistent download pattern, averaging around 2K downloads per week with a significant spike to nearly 4K in the last week of December. Active users followed a similar pattern, maintaining around 20K to 23K through most of the quarter and peaking at 27.2K in the final week. Revenue remained modest, generally under $10 per week.
Snowball.io by Geisha Tokyo, Inc. showed notable growth in active users and downloads towards the end of the quarter. Downloads surged to 4.9K in the week of December 20 and slightly declined to 2.6K by the end of December. Active users reflected this surge, climbing from around 6.7K in late September to an impressive 18.2K by December 20. Revenue remained negligible throughout the quarter.
For more detailed insights and additional data, visit Sensor Tower.